The University of California Institute for Research in the Arts supports embedded arts research through critical exchange

Lynn Hershman: DiNA The People’s Choice

Lynn Hershman (UCD Digital) Faculty

About the Project: DiNA, an Artificially Intelligent character, took advantage of social responses to current events and participated in the real world. She was a socially intelligent and aware agent who was capable of learning and evaluating current news events and relaying them immediately to users.

DiNA was also capable of conversing with users, remembering their names and their questions, and ultimately was able to recognize their voices, and to have moods corresponding with whether or not she liked them. What is unique about this character DiNA is that she was a ubiquitous and intelligent character tied to the internet and the latest news. Thus she was an expert on current and changing events. She was capable of collecting votes on various issues, and using that information to distribute “DiNA’s Collected World Opinions.”

About the Artist: Lynn Hershman Leeson holds Bachelor’s degree in Education, Museum Administration, and Fine Arts from Case Western Reserve University in Cleveland (OH) (1963) and a Master of Fine Arts from San Francisco State University (CA) (1972). She has been a Professor Emeritus of Digital Art in the Techno Cultural Studies Program at the University of California, Davis, and she is an A.D. White Professor-at-Large at Cornell University. Her work has been presented in numerous exhibitions around the world. Among her solo exhibitions is a major retrospective of her work, presented in 2006 at the Henry Art Gallery in Seattle (WA). She has won a number of prestigious awards, including the 1995 Siemens-Medienkunstpreis from the Zentrum für Kunst und Medientechnologie (ZKM) in Karlsruhe, Germany; the Flintridge Foundation Award for her entire body of work in the visual arts (1998); the Golden Nica award in interactive arts from Ars Electronica (1999); and the Innovation that Matters Award from the Digital Media and Arts Association (2005).

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